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#include <algorithm>
#include <QAction>
#include <QApplication>
#include <QCoreApplication>
#include <QDate>
#include <QDir>
#include <QFile>
#include <QMessageBox>
#include <QObject>
#include <QSettings>
#include <QStandardPaths>
#include <QUiLoader>
#include <QDebug>
#include <QErrorMessage>
#include "../config.h"
#include "addGroupForm.h"
#include "assignmentList.h"
#include "backend/db_sqlite.h"
#include "entryLayout.h"
#include "groupLayout.h"
#include "lib.h"
#include "preferencesDialog.h"
AssignmentList::AssignmentList() {
// set QSettings information
QCoreApplication::setOrganizationName("assignment-list-qt"); // TODO grab this from a config.h type file
QCoreApplication::setApplicationName("assignment-list-qt"); // TODO grab this from a config.h type file
// ensure QSettings location exists
this->initializeSettings();
// load uic
ui.setupUi(this);
this->initializeUI();
}
void AssignmentList::initializeSettings() {
QSettings settings;
QDir local_data_dir(QStandardPaths::writableLocation(QStandardPaths::AppLocalDataLocation));
settings.beginGroup("paths");
if(!settings.contains("db_path")) {
qDebug() << "Setting default db_path";
settings.setValue("db_path", local_data_dir.filePath("data.db"));
}
settings.endGroup();
}
void AssignmentList::initializeUI() {
// create menu connections
QObject::connect(ui.actionPreferences, &QAction::triggered, this, &AssignmentList::preferences);
QObject::connect(ui.actionReload, &QAction::triggered, this, &AssignmentList::reload);
QObject::connect(ui.actionExit, &QAction::triggered, this, QApplication::quit);
QObject::connect(ui.actionAdd_Group, &QAction::triggered, this, &AssignmentList::addGroup);
QObject::connect(ui.actionClean_Hidden, &QAction::triggered, this, &AssignmentList::cleanHidden);
QObject::connect(ui.actionAbout, &QAction::triggered, this, &AssignmentList::aboutDialog);
// create toolbar
ui.toolBar->addAction(ui.actionAdd_Group);
this->displayDate();
this->displayWidgets();
this->show();
}
void AssignmentList::displayDate() {
QDate today = QDate::currentDate();
ui.title->setText(today.toString("dddd, MMM d yyyy"));
}
void AssignmentList::displayWidgets() {
QVBoxLayout *column_left = new QVBoxLayout();
QVBoxLayout *column_right = new QVBoxLayout();
BackendDB database;
QList<Group> groups = database.loadGroups();
GroupLayout *new_group_layout;
int i;
// clear out old layouts if they exist
recursiveClear(ui.groups_layout);
for(i = 0; i < groups.size(); ++i) {
if(groups[i].hidden) continue;
new_group_layout = new GroupLayout(groups[i]);
new_group_layout->addLayout(this->drawEntries(groups[i].id)); // add entries to layout
if(groups[i].column == Group::left) column_left->addLayout(new_group_layout);
else column_right->addLayout(new_group_layout);
}
column_left->addStretch();
column_right->addStretch();
ui.groups_layout->addLayout(column_left, 0, 0);
ui.groups_layout->addLayout(column_right, 0, 1);
}
QVBoxLayout *AssignmentList::drawEntries(int parent_id) {
BackendDB database;
QList<Entry> entries = database.loadEntries(parent_id);
QVBoxLayout *output = new QVBoxLayout;
int i;
// styling
output->setContentsMargins(5, 0, 0, 0);
// sort entries
std::sort(entries.begin(), entries.end(), Entry::compare);
for(i = 0; i < entries.size(); ++i) {
// skip if this entry is set to hidden
if(entries[i].hidden) continue;
output->addLayout(new EntryLayout(entries[i]));
}
return output;
}
// Open the 'addGroup' form
void AssignmentList::addGroup() {
AddGroupForm create_new_group_dialog;
if(create_new_group_dialog.exec() == QDialog::Accepted)
this->displayWidgets();
}
void AssignmentList::preferences() {
PreferencesDialog preferences_dialog;
if(preferences_dialog.exec() == QDialog::Accepted)
this->displayWidgets();
}
void AssignmentList::reload() {
this->displayWidgets();
}
void AssignmentList::cleanHidden() {
BackendDB database;
database.cleanHidden();
}
void AssignmentList::aboutDialog() {
QMessageBox about;
QString title("About " + QString(PROJECT_TITLE));
QString text(
QString(PROJECT_TITLE) + " " + QString(VERSION) + "\n" +
"Created by Louie S. - 2024");
about.about(this, title, text);
}
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