This is a simple ncurses snake game written in C -- Compilation Instructions -- $ ./configure $ make The resulting binary will be created in src/ -- Creating deb package -- Build the dist archive, and move it up one directory. ARCHIVE will be something like `simple-snake-0.1.tar.gz` $ ./configure $ make dist $ mv ARCHIVE .. Rename the project directory to match the ARCHIVE (i.e., if ARCHIVE is `simple-snake-0.1.tar.gz`, rename the project directory to `simple-snake-0.1`) Now, update the `debian` directory and build $ debmake -e EMAIL -f FULLNAME $ debuild The resulting package will be created in the same directory as ARCHIVE was placed -- Creating rpm package -- If this is your first time building an rpm package: $ rpmdev-setuptree Now, build the dist archive, and move it to SOURCES. ARCHIVE will be something like `simple-snake-0.1.tar.gz` $ ./configure $ make dist $ mv ARCHIVE ~/rpmbuild/SOURCES Copy the spec file to SPECS $ cp simple-snake.spec ~/rpmbuild/SPECS Build the package $ rpmbuild -ba ~/rpmbuild/SPECS/simple-snake.spec The resulting package will be created under `~/rpmbuild/RPMS`