diff options
author | Louie Shprung <lshprung@tutanota.com> | 2024-08-16 18:43:36 -0400 |
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committer | Louie Shprung <lshprung@tutanota.com> | 2024-08-16 18:43:36 -0400 |
commit | 70a15daa4367e072268f4302a68b6f73f6acf6c5 (patch) | |
tree | cde11e25e30a0d127bc1186ae637b802255185e2 | |
parent | 9c330fafe8ce65acbb0980d3e51af3696135099d (diff) |
Support for sorting entries
-rw-r--r-- | src/draw.c | 1 | ||||
-rw-r--r-- | src/read_cfg.c | 108 |
2 files changed, 61 insertions, 48 deletions
@@ -78,6 +78,7 @@ int main(int argc, char **argv){ //for(i = 0; i < g_count; ++i) { // group_debug(g[i]); //} + //return 0; /* //Remove Empty Groups from the Array diff --git a/src/read_cfg.c b/src/read_cfg.c index b084b2c..f29fe88 100644 --- a/src/read_cfg.c +++ b/src/read_cfg.c @@ -31,7 +31,7 @@ void add_groups(lua_State *L, int table_stack_index, GROUP ***g); void add_entries(lua_State *L, int table_stack_index, GROUP *g); void stack_debug(lua_State *L); -//turn on or off sorting (A-Z); On by default +//turn on or off sorting for entries (A-Z); On by default // TODO allow specifying whether to sort groups or entries (or both, or none) bool sort = true; @@ -82,6 +82,7 @@ GROUP **cfg_interp(char *path, int *group_count){ // parse settings get_settings(L, i); } + lua_pop(L, lua_gettop(L)); // open Groups table lua_getglobal(L, "Groups"); @@ -93,7 +94,10 @@ GROUP **cfg_interp(char *path, int *group_count){ // create the group array *group_count = get_group_count(L, i); - if(*group_count <= 0) g = NULL; + if(*group_count <= 0) { + printf("Error: No Groups!\n"); + g = NULL; + } else { g = malloc(sizeof(GROUP *) * (*group_count)); @@ -146,30 +150,34 @@ void get_settings(lua_State *L, int table_stack_index) { } int get_group_count(lua_State *L, int table_stack_index) { + int i = 1; int output = 0; + int group_table_stack_index; int entry_table_stack_index; const char *group_name; - lua_pushnil(L); - while(lua_next(L, table_stack_index)) { - // uses 'key' (at index -2) and 'value' (at index -1) - if(lua_type(L, -2) == LUA_TSTRING && lua_type(L, -1) == LUA_TTABLE) { + do { + lua_rawgeti(L, table_stack_index, i); + group_table_stack_index = lua_gettop(L); + if(lua_type(L, group_table_stack_index) == LUA_TTABLE) { // check validity of this group - group_name = lua_tostring(L, -2); + lua_pushstring(L, "name"); + lua_gettable(L, group_table_stack_index); + group_name = lua_tostring(L, -1); if(group_name != NULL) { // check that the Entries table for this group is not empty lua_pushstring(L, "Entries"); - lua_gettable(L, -2); + lua_gettable(L, group_table_stack_index); entry_table_stack_index = lua_gettop(L); if(lua_type(L, entry_table_stack_index) == LUA_TTABLE && get_entry_count(L, entry_table_stack_index) > 0) ++output; } } - // pop the top of the stack down to the key of the group - lua_pop(L, lua_gettop(L)-table_stack_index-1); - } + ++i; + } while(lua_type(L, group_table_stack_index) != LUA_TNIL); + lua_pop(L, lua_gettop(L)-table_stack_index-1); return output; } @@ -183,35 +191,38 @@ int get_entry_count(lua_State *L, int table_stack_index) { ++i; } while(lua_type(L, -1) != LUA_TNIL); + lua_pop(L, lua_gettop(L)-table_stack_index-1); return output; } void add_groups(lua_State *L, int table_stack_index, GROUP ***g) { const char *group_name; - int group_table_index; // index of Groups.TABLE_NAME + int group_table_stack_index; // index of Groups.TABLE_NAME int entry_table_stack_index; // index of Groups.TABLE_NAME.Entries int entry_count; - int i; + char sort_cmd_lua[BUF_LEN]; // used to store the lua call to table.sort + int i = 1; // index in lua table + int count = 0; // index in C struct // sort the groups, if necessary - //if(sort) { - // luaL_dostring(L, "table.sort(Groups)"); - //} - - lua_pushnil(L); - i = 0; - while(lua_next(L, table_stack_index)) { - // uses 'key' (at index -2) and 'value' (at index -1) - // looking at Groups.TABLE_NAME - if(lua_type(L, -2) == LUA_TSTRING && lua_type(L, -1) == LUA_TTABLE) { - group_name = lua_tostring(L, -2); - group_table_index = lua_gettop(L); + if(sort) { + luaL_dostring(L, "table.sort(Groups)"); + } + + do { + lua_rawgeti(L, table_stack_index, i); + group_table_stack_index = lua_gettop(L); + if(lua_type(L, group_table_stack_index) == LUA_TTABLE) { + // check validity of this group + lua_pushstring(L, "name"); + lua_gettable(L, group_table_stack_index); + group_name = lua_tostring(L, -1); if(group_name != NULL) { // push the Entries table on the stack (to get entry information) lua_pushstring(L, "Entries"); - // get table Groups.TABLE_NAME.Entries - lua_gettable(L, group_table_index); + // get table Groups[i].Entries + lua_gettable(L, group_table_stack_index); entry_table_stack_index = lua_gettop(L); // check that 'Entries' is a table @@ -226,58 +237,59 @@ void add_groups(lua_State *L, int table_stack_index, GROUP ***g) { printf("Skipping empty group '%s'\n", group_name); else { - (*g)[i] = create_group(group_name, entry_count); + (*g)[count] = create_group(group_name, entry_count); // sort the entries if necessary if(sort) { - lua_pushfstring(L, "table.sort(Groups['%s'].Entries)", group_name); - luaL_dostring(L, lua_tostring(L, -1)); + sprintf(sort_cmd_lua, "table.sort(Groups[%d].Entries)", i); + luaL_dostring(L, sort_cmd_lua); } // add entries to this group - add_entries(L, entry_table_stack_index, (*g)[i]); + add_entries(L, entry_table_stack_index, (*g)[count]); // set the launcher, if applicable lua_pushstring(L, "Launcher"); - lua_gettable(L, group_table_index); + lua_gettable(L, group_table_stack_index); if(lua_type(L, -1) == LUA_TSTRING) { - set_gprog((*g)[i], lua_tostring(L, -1)); + set_gprog((*g)[count], lua_tostring(L, -1)); } // set the launcher flags, if applicable lua_pushstring(L, "Flags"); - lua_gettable(L, group_table_index); + lua_gettable(L, group_table_stack_index); if(lua_type(L, -1) == LUA_TSTRING) { - set_gflags((*g)[i], lua_tostring(L, -1)); + set_gflags((*g)[count], lua_tostring(L, -1)); } - ++i; + ++count; } } } - // pop the top of the stack down to the key of the group - lua_pop(L, lua_gettop(L)-table_stack_index-1); - } + ++i; + } while(lua_type(L, group_table_stack_index) != LUA_TNIL); + + lua_pop(L, lua_gettop(L)-table_stack_index-1); } void add_entries(lua_State *L, int table_stack_index, GROUP *g) { const char *entry_name; - int i; + int i = 1; // index in lua table + int count = 0; // index in C struct - lua_pushnil(L); - i = 0; - while(lua_next(L, table_stack_index)) { - // uses 'key' (at index -2) and 'value' (at index -1) - // looking at Groups.TABLE_NAME.Entries[i] + do { + lua_rawgeti(L, table_stack_index, i); if(lua_type(L, -1) == LUA_TSTRING) { entry_name = lua_tostring(L, -1); if(entry_name != NULL) { - set_gentry(g, i, create_entry(entry_name, entry_name, true)); + set_gentry(g, count, create_entry(entry_name, entry_name, true)); + ++count; } } - lua_pop(L, 1); ++i; - } + } while(lua_type(L, -1) != LUA_TNIL); + + lua_pop(L, lua_gettop(L)-table_stack_index-1); } void stack_debug(lua_State *L) { |