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# Windows Compilation Instructions
Compiling on Windows requires access to the MinGW toolchain. The easiest way to get the necessary libraries is by installing [MSYS2](https://www.msys2.org/) which provides a package manager: pacman.
1. Download the latest version of MSYS2 from [here](https://www.msys2.org/).
2. Open the Start Menu and launch "MSYS2 MinGW 64-bit" to open a terminal window.
3. Run `pacman -Syu` until all packages are up to date
4. From here, follow the Unix instructions. The command to install dependencies in MSYS2 is
```
$ pacman -S mingw-w64-x86_64-gcc mingw-w64-x86_64-ncurses make
```
5. (optional) Embedding an icon will require the `windres` tool. This is enabled by default, but can be disabled as part of the configuration:
```
$ ./configure --disable-embed-icon
```
Open File Explorer in the current directory (can be done by running `explorer .` in MSYS2 terminal) and double click the generated executable in `src/` to run the program. If your MSYS2 `/bin` is set in your system PATH (see below), then you can also follow the Unix installation instructions to install `terminal-media-launcher` on your Windows system.
## Resolving Missing .dll Files
You may receive an error message upon trying to run the compiled executable that looks something like this:
```
The code execution cannot proceed because
libwinpthread-1.dll was not found. Reinstalling the program
may fix this problem
```
This is usually the result of the MSYS2 MinGW libraries not being in your PATH. There are generally two ways to fix this problem:
### 1. Edit PATH (Recommended)
Add the following entry to your PATH environment variable: `C:\msys64\mingw64\bin` (replace `C:\msys64` with the location that MSYS2 was installed to). This will help Windows to find the library it thinks it is missing and the program should now lauch without an error.
### 2. Compile with -static flag
If you do not want to edit your PATH, you can simply compile statically. Keep in mind that this will increase the size of your executable.
1. Run `make clean`
2. Run `make CC="gcc -static"`
The resulting executable should launch without an error
---
These instructions were written with 64-bit architecture in mind. Although I have not tested on a 32-bit architecture, I suppose these instructions would also work, as long as you replace every reference to `64` with `32`
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