#include #include #include "ring.h" #include "tower.h" void pickup_ring() { int i; int pickup = -1; // should not be called if we are already holding a ring assert(held == NULL); // find the smallest ring on the currently hovered tower (if there is one) for(i = 2; i >= 0; --i) { if(rings[i].location == hover) { pickup = i; break; } } if(pickup > 0) { held = &rings[pickup]; held->held = true; } }