var dice = { scoring:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0], vals:[0,0,0,0,0], holds:[0,0,0,0,0], roll:-1, round:0, fhoak:0, //for use in determining full house finish:false, //will be true when the game is over submit_round:function(){ dice.roll = 3; }, hold_func:function(n){ //called when a dice is clicked on dice.holds[n] = !dice.holds[n]; document.getElementById(`hold${n}`).innerHTML= (dice.holds[n]? "
HOLD
":' ') }, rand:function(){ //picks a random dice value return Math.ceil(Math.random()*6); }, oak: function(num_of_kind, repeat = 0){ //determines x of a kind scoring (including yahtzee) let ret = 0, count; for(let n = 1; n <= 6; n++){ //each possible dice value is checked if(n !== repeat){ count = 0; for(let i = 0; i < 5; i++){ //how many of this val do I have? lets look at each dice... if(dice.vals[i] == n) count++; } } if(count >= num_of_kind) { dice.fhoak = n; for(let i = 0; i < 5; i++){ ret += dice.vals[i]; } } } return ret; }, full_house: function(){ //determines full house scoring (using x of a kind and dice.fhoak) return (dice.oak(3) ? (dice.oak(2, dice.fhoak) ? 25:0) : 0); }, straight: function(size){ //determines small and large straight scoring let str = ''; let count; let p = 0; for(let val in dice.vals){ // 26345 str += dice.vals[val]; } for(let a = size; a <= 6; a++){ // 4 : 4,5,6 count = 0; for(let b = 1+(a-size); b <= a; b++){ if(str.includes(b)){ count++; } } if(count >= size){ p = 30+(size-4)*10; break; } } return p; }, chance:function(){ //determines chance scoring let sum = 0; //dice.vals.forEach(x => { sum+=x}); for(let val in dice.vals){ sum += dice.vals[val]; } return sum; }, final_scoring:function(){ //called when dice.finish is set to true to determine the final score values prepare_score(20, dice.scoring[8]); for(let s = 9; s <= 15; s++){ dice.scoring[19] += dice.scoring[s]; } dice.scoring[19] += dice.scoring[17]; prepare_score(21, dice.scoring[19]); dice.scoring[20] = dice.scoring[8]+dice.scoring[19]; prepare_score(22, dice.scoring[20]); dice.finish = true; }, render_dice:function(dont_shuffle){ //main function called each time roll or submit is clicked on //(dice.roll == -1 || dice.roll == 3 ? document.getElementById('submit').setAttribute('style', 'opacity:0') : document.getElementById('submit').setAttribute('style', 'opacity:1')); document.getElementById('submit').setAttribute('style', 'opacity:'+(dice.roll == -1 || dice.roll == 3 ?'0':'1')); document.getElementById('roll_display').innerText = (dice.roll == 2 ? 'Submit' : 'Roll!'); if(dice.roll == 3){ if(dice.round < 6){ //determine scores each upper round for(let d = 0; d < 5; d++){ if(dice.vals[d] == dice.round + 1){ dice.scoring[dice.round] += dice.vals[d]; } } prepare_score((dice.round+2), dice.scoring[dice.round]); } if(dice.round == 5){ //determines final upper score for(let d = 0; d < 6; d++){ dice.scoring[6] += dice.scoring[d]; } prepare_score(8, dice.scoring[6]); dice.scoring[7] = (dice.scoring[6] >= 63 ? 35 : 0); prepare_score(9, dice.scoring[7]); dice.scoring[8] = dice.scoring[6] + dice.scoring[7]; prepare_score(10, (dice.scoring[8])); } if(dice.round >= 6 && dice.round < 13){ //determines scores for each lower round let calc=0; switch(dice.round){ case 6: calc = dice.oak(3); break; case 7: calc = dice.oak(4); break; case 8: calc = dice.full_house(); break; case 9: calc = dice.straight(4); break; case 10: calc = dice.straight(5); break; case 11: calc = (dice.oak(5) ? 50:0); break; case 12: calc = dice.chance(); break; } dice.scoring[dice.round+3] = calc; prepare_score((dice.round+5), dice.scoring[dice.round+3]); } if(dice.round == 12 && !dice.scoring[14]){ //if yahtzee was not met, get final scores and end the game dice.final_scoring(); } if(dice.round == 13){ //if yahtzee WAS met, play the yahtzee bonus round and then get final scores and end the game dice.scoring[16] = (dice.oak(5) ? '✓' : '✗'); dice.scoring[17] = (dice.oak(5) ? 100 : 0); prepare_score(18, dice.scoring[16]); prepare_score(19, dice.scoring[17]); dice.final_scoring(); } for(let i = 0; i < 5; i++){ //reset holds at the start of each round dice.holds[i] = 0; } } update(); let out = ''; for(let i = 0; i < 5; i++){ dice.vals[i] = dice.holds[i] || dont_shuffle ? dice.vals[i] : dice.rand(); out += `
` + (dice.holds[i]? "
HOLD
":' ') + `
`; } if(!dice.finish){ //renders the main playfield document.getElementsByClassName('dice_display')[0].innerHTML = out; document.getElementById('roll_count').innerHTML = "Roll " + (dice.roll ? `#${dice.roll}` : 'the dice!'); if(dice.round < 13) {document.getElementById('notice').innerHTML = roll_for()}; if(dice.round >= 13 && dice.scoring[14]) {document.getElementById('notice').innerHTML ="

You are rolling for: Yahtzee Bonus

"}; document.getElementById('roll_count').style.marginLeft = (dice.roll ? '120px' : '67.5px'); //console.log(dice.scoring); } else{ //renders the game over screen if dice.finish is true document.getElementById('notice').setAttribute('style', 'display:none'); document.getElementsByClassName('dice_display')[0].setAttribute('style', 'display:none'); document.getElementById('submit_line').setAttribute('style', 'display:none'); document.getElementsByClassName('top_pad')[0].innerHTML = `
Thanks for Playing!
Your Final Score: ${dice.scoring[20]}
Click Here to Play Again Click Here to Go Back
`; } } } function make_head(header){ //creates the header return ` ${header} `; } function roll_for(){ let arr = ['Aces', 'Twos', 'Threes', 'Fours', 'Fives', 'Sixes', '3 of a Kind', '4 of a Kind', 'Full House', 'Small Straight', 'Large Straight', 'YAHTZEE', 'Chance']; return `

You are rolling for: ${arr[dice.round]}

`; } function update(){ //increments dice.roll each time in dice.render if(dice.roll < 3){ dice.roll++ } else { dice.roll = 0; dice.round++; } } function render_scoreboard(){ //script to create the scoreboard layout let round_val = ['UPPER SECTION', 'Aces', 'Twos', 'Threes', 'Fours', 'Fives', 'Sixes', 'TOTAL SCORE', 'BONUS', 'TOTAL', '3 of a Kind', '4 of a Kind', 'Full House', 'Small Straight', 'Large Straight', 'YAHTZEE', 'Chance', 'YAHTZEE BONUS ✓s', 'YAHTZEE BONUS scoring', 'TOTAL UPPER', 'TOTAL LOWER', 'GRAND TOTAL']; let out = ''; for(let a=1; a <= 2; a++){ if(a == 2){ out += "
LOWER SECTION
\n"; } out += `
\n`; for(let i=1; i <= (8+a*2); i++){ out += `
"+ round_val[(i-1)+(a-1)*10] + "
\n"; } out += '
'; } return out; } function prepare_score(place, value){ //when called, updates a specific score return document.getElementById(`grid_element${place}`).insertAdjacentHTML('beforeend', `${value}`) } document.getElementsByClassName('shifted_head')[0].innerHTML = make_head("Now Playing: Forced Order Mode"); dice.render_dice(); document.getElementById('full_scoreboard').innerHTML = render_scoreboard();