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diff --git a/10.1.png b/10.1.png Binary files differnew file mode 100644 index 0000000..9601804 --- /dev/null +++ b/10.1.png diff --git a/10.2.png b/10.2.png Binary files differnew file mode 100644 index 0000000..9a27939 --- /dev/null +++ b/10.2.png diff --git a/10.3.png b/10.3.png Binary files differnew file mode 100644 index 0000000..5877b56 --- /dev/null +++ b/10.3.png diff --git a/10.4.png b/10.4.png Binary files differnew file mode 100644 index 0000000..a0cff05 --- /dev/null +++ b/10.4.png @@ -0,0 +1,183 @@ +[\<- Number systems and adders](9.md) + +--- + +# Signed numbers and subtraction + +## Signed numbering systems + +### Negative numbers, how? + +- All our numbers so far have been positive + - N bits a range of 0 to (2^N)-1 + - Referred to as unsigned numbers +- Signed numbers are numbers that can be either positive or negative + - But we still only have 1s and 0s to work with + - Requires a scheme/convention/agreement on how to interpret a given set of 1s and 0s + - That convention applies to both positive and negative numbers + +### Signed Numbers + +- Dedicate the Most Significant Bit (MSB) to be a "sign" bit, with 1 meaning negative + +![diagram](10.1.png) + +### Considerations + +- Must be clear about how many bits are being used + - Different sizes can be used in different contexts: 4-bit, 8-bit, 16-bit, 32-bit + - With 4-bit numbers, bit 3 is the sign bit + - Leading 0's not always expressed +- Ideally we'd like to use the same adder circuit and it just works, whether the numbers are positive or negative + - N + (-N) should give us 0 + +### Schemes we will NOT use + +- Sign-and-Magnitude + - Easy to understand but not useful in reality + - 0101 -> 5 + - 1101 -> -5 + - What would we get if we added these two? +- 1's complement + - Flip all the bits for negative numbers + - 0101 -> 5 + - 1010 -> -5 + - Adding yields all 1s + +--- + +## 2's complement numbers and the process of negation + +### 2's Complement, our standard + +- To "negate", flip all the bits and add 1 + - Find -5 from 5 + - X = 0101 (5) + - ~X = 1010 + - -X = 1011 (-5) + - Find -2 from 2 + - X = 0010 (2) + - ~X = 1101 + - -X = 1110 (-2) +- Works both ways + - Find what 1101 is + - X = 1101 (?) + - ~X = 0010 + - -X = 0011 (3) + - **X = -3** + - Find what 1001 is + - X = 1001 (?) + - ~X = 0110 + - -X = 0111 (7) + - **X = -7** + +--- + +## Adding 2's complement numbers + +### Examples of addition + +- Final carry-out can be ignored (for now) + - 4-bit addition => a 4-bit result + +![diagram](10.2.png) + +### A comparison + +- Schemes cover both positive and negative + +|b3b2b1b0|Sign and magnitude|1's complement|2's complement| +|--------|------------------|--------------|--------------| +|0111 |+7 |+7 |+7 | +|0110 |+6 |+6 |+6 | +|0101 |+5 |+5 |+5 | +|0100 |+4 |+4 |+4 | +|0011 |+3 |+3 |+3 | +|0010 |+2 |+2 |+2 | +|0001 |+1 |+1 |+1 | +|0000 |+0 |+0 |+0 | +|1000 |-0 |-7 |-8 | +|1001 |-1 |-6 |-7 | +|1010 |-2 |-5 |-6 | +|1011 |-3 |-4 |-5 | +|1100 |-4 |-3 |-4 | +|1101 |-5 |-2 |-3 | +|1110 |-6 |-1 |-2 | +|1111 |-7 |-0 |-1 | + +### Converting number "size" + +- Size is typically a constraint of the circuit + - A 4-bit adder can only take 4-bit inputs and generate a 4-bit result +- Sometimes there might be a mismatch + - You're given a 4-bit number but need to use it in an 8-bit adder + - Sign extension => fill in with the sign bit +- 0xF as a 4-bit number is -1 +- 0xF as an 8-bit number is 16 (leading 0's) + - 0xFF is -1 as an 8-bit number + +--- + +## 2's complement subtraction + +- We know X-Y is the same as X+(-Y) +- In 2's complement, -Y is (~Y+1) + - `~` means we invert all the bits +- So if we have X and Y in 2's complement form, and we want to subtract + - Use an adder + - Invert all the bits in Y + - Add 1 +- This allows us to reuse the adder + - don't need to separate circuit for subtraction + +--- + +## Enhancing an adder circuit to do subtraction + +### How to reuse adder + +- Want to use same circuit for both addition and subtraction + - Need a control signal to determine which +- Adder takes two operand inputs, A and B + - If calculating X-Y, need to pass -Y to input B + - Otherwise pass Y directly thru to B +- Two choices for B: Y if adding, -Y if subtracting + - We use muxes when there are choices + +### Selective inversion of 2nd op + +- Control signal "invert" will cause the B port of the adder to get ~Y +- To subtract, assert "invert" and "carryin" + +![diagram](10.3.png) + +### Special characteristic of XOR + +- We've talked about viewing one of the inputs to AND/OR gates as a control signal + - AND: 1 enables, 0 disables + - OR: 1 disables, 0 enables +- Applying the same concept to XOR: + - 0 causes the other input to pass thru + - 1 causes the other input to invert + - i.e. passes true to complement version of input based on control signal + - Just like we need to reuse our adder for subtraction + +### Using XOR for selective inv. + +- The XOR gates allow for selective inversion + - If subtracting, invert (and add 1) + - If adding, don't + +![diagram](10.4.png) + +--- + +## Subtraction is negation and then addition + +### About subtraction + +- When calculating on paper, it is possible to directly calculate the subtraction operation +- WE WILL NOT DO THIS IN THIS CLASS +- We are learning things in the context of underlying circuit implementations +- We have learned how to build an adder, not a subtractor +- When you need to show subtraction, you \*must\* negate and add @@ -123,3 +123,7 @@ module fulladd(Cin, x, y, s, Cout); endmodule ``` + +--- + +[Signed numbers and subtraction ->](10.md) |