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#include <curses.h>
#include <signal.h>
#include "draw.h"
void tui_init() {
int input; // capture user input
WINDOW *w_main;
// set an interrupt to end cleanly
signal(SIGINT, tui_end);
// init and set options
initscr();
keypad(stdscr, TRUE); // enable arrow keys and other function keys
cbreak(); // set for interactive curses applications
curs_set(0); // hide cursor
// set main window
w_main = newwin(0, 0, 0, 0);
box(w_main, 0, 0);
refresh();
wrefresh(w_main);
input = getch();
tui_end();
}
void tui_end() {
endwin();
}
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