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#ifndef BODY_H
#define BODY_H

typedef struct node NODE;

typedef struct snake SNAKE;

SNAKE *makeSnake(int startx, int starty, int len);
void deleteSnake(SNAKE *sp);

void updateSnake(SNAKE *sp, int dir, int maxx, int maxy, bool *collision, int *fruit_loc, bool *fruit, int *score);
bool checkSnake(SNAKE *sp, int maxx, int maxy);

int getSnakeTailx(SNAKE *sp);
int getSnakeTaily(SNAKE *sp);
int getSnakeHeadx(SNAKE *sp);
int getSnakeHeady(SNAKE *sp);

#endif