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-rw-r--r--src/read_cfg.c738
1 files changed, 315 insertions, 423 deletions
diff --git a/src/read_cfg.c b/src/read_cfg.c
index f757d6b..6c334ac 100644
--- a/src/read_cfg.c
+++ b/src/read_cfg.c
@@ -1,4 +1,7 @@
#include <assert.h>
+#include <lua.h>
+#include <lualib.h>
+#include <lauxlib.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
@@ -19,87 +22,87 @@
#define OPTION_CNT 14
//private
-void check_line(char *buffer, char **options, int ln);
-int check_option(char *arg, char **options);
-char *autoAlias(char *path);
-
-//turn on or off sorting (A-Z); On by default
+//void check_line(char *buffer, char **options, int ln);
+//int check_option(char *arg, char **options);
+void get_settings(lua_State *L); // gets settings from Settings global variable
+int get_group_count(lua_State *L); // counts the number of valid groups
+int get_entry_count(lua_State *L); // counts the number of valid entries for a group
+void add_groups(lua_State *L, GROUP ***g);
+void add_entries(lua_State *L, GROUP *g);
+void stack_debug(lua_State *L);
+void table_debug(lua_State *L, int print_depth);
+
+//turn on or off sorting for entries (A-Z); On by default
+// TODO allow specifying whether to sort groups or entries (or both, or none)
bool sort = true;
-//set to true to automatically try to create a human readable name for an entry
-bool hr = false;
-
-//turn foldCase (insensitive case searching) on or off; On by default
-bool fold_case = true;
-
//return false if invalid path
-bool cfg_interp(char *path){
+GROUP **cfg_interp(char *path, int *group_count){
FILE *fp;
char buffer[BUF_LEN];
GROUP **g;
- ENTRY **e;
- int count;
- int e_count;
- int i=0;
+ const char *group_name;
+ //ENTRY **e;
+ int i;
int j;
+ // check if file path exists
fp = fopen(path, "r");
if(fp == NULL){
printf("Error: Invalid Configuration Path \"%s\"\n", path);
- return false;
+ return NULL;
}
+ fclose(fp);
- //build the options array
- char **options = malloc(sizeof(char *) * OPTION_CNT);
- options[0] = "add";
- options[1] = "addF";
- options[2] = "addGroup";
- options[3] = "addName";
- options[4] = "addNameF";
- options[5] = "addR";
- options[6] = "autoAlias";
- options[7] = "foldCase";
- options[8] = "hide";
- options[9] = "hideFile";
- options[10] = "setFlags";
- options[11] = "setLauncher";
- options[12] = "setLauncherRaw";
- options[13] = "sort";
-
- //Read each line of "config"
- while(fgets(buffer, BUF_LEN, fp)){
- i++;
- check_line(buffer, options, i);
+ // load lua configuration
+ lua_State *L = luaL_newstate();
+ // new lua stack
+ luaL_openlibs(L); // allow for standard library to be used
+ int config_load_status = luaL_dofile(L, path);
+ if(config_load_status != 0) {
+ printf("Error: could not load configuration \"%s\"\n", path);
+ lua_error(L);
+ exit(1);
}
- //cleanup
- free(options);
-
- /*
- //DEBUG: test to see if the list was added to properly
- g = get_groups();
- count = get_gcount();
- for(i = 0; i < count; i++){
- printf("Looking at group %s\n", get_gname(g[i]));
- e_count = get_ecount(g[i]);
- e = get_entries(get_ghead(g[i]), e_count);
- for(j = 0; j < e_count; j++){
- printf("\t%s\n", get_ename(e[j]));
- }
+ // set up base configuration variables
+ // TODO set helper variables and functions (e.g., so that Groups table doesn't need to be manually created in the user's config)
+ //lua_newtable(L);
+ //lua_setglobal(L, "Groups");
+ //lua_pcall(L, 0, 0, 0);
+
+ // open Settings table
+ lua_getglobal(L, "Settings");
+ // stack now contains: -1 => Settings
+ if(lua_type(L, -1) == LUA_TTABLE) {
+ // parse settings
+ get_settings(L);
+ }
+ lua_pop(L, 1);
+ // empty stack
+
+ // open Groups table
+ lua_getglobal(L, "Groups");
+ // stack now contains: -1 => Groups
+ if(lua_type(L, -1) != LUA_TTABLE) {
+ printf("Error in config: 'Groups' should be Table, is actually %s\n", lua_typename(L, lua_type(L, -1)));
+ exit(1);
}
- //END DEBUG
- */
-
- fclose(fp);
- return true;
-}
-bool get_sort(){
- return sort;
-}
+ // create the group array
+ *group_count = get_group_count(L);
+ if(*group_count <= 0) {
+ printf("Error: No Groups!\n");
+ g = NULL;
+ }
+ else {
+ g = malloc(sizeof(GROUP *) * (*group_count));
-bool get_case_sensitivity(){
- return fold_case;
+ // add each group (which also adds each entry to each group)
+ add_groups(L, &g);
+ }
+ lua_close(L);
+ return g;
}
void refer_to_doc(){
@@ -107,409 +110,298 @@ void refer_to_doc(){
return;
}
-void addme(char *path, char *group, bool force, char *name){
- ENTRY *new;
- char auto_name[BUF_LEN];
-
- //check if a name was given as argument
- if(name != NULL){
- //strip quotes from the name
- name = strip_quotes(name);
- new = create_entry(name, path, force);
- }
-
- //check if autoAlias is on. If it is, go to the autoAlias function
- else if(hr){
- strcpy(auto_name, autoAlias(path));
- new = create_entry(auto_name, path, force);
- }
-
- else new = create_entry(path, path, force);
- if(new != NULL) group_add(group, new);
-
- return;
-}
+void get_settings(lua_State *L) {
+ // stack now contains: -1 => table
-int search_ch(char *str, char c){
- int i = 0;
+ bool *setting_vars[] = {
+ &sort
+ };
- while(str[i] != '\0'){
- if(str[i] == c) return i;
- i++;
- }
+ char *setting_strings[] = {
+ "sort"
+ };
- return -1;
-}
+ int count = 1;
+ int i;
-int search_last_ch(char *str, char c){
- int i = 0;
- int last_i = -1;
+ // looking at table Settings
- while(str[i] != '\0'){
- if(str[i] == c) last_i = i;
- i++;
+ // check if autoAlias is set
+ for(i = 0; i < count; ++i) {
+ lua_pushstring(L, setting_strings[i]);
+ // stack now contains: -1 => setting_string; -2 => table
+ lua_gettable(L, -2);
+ // stack now contains: -1 => string_value; -2 => table
+ if(lua_type(L, -1) == LUA_TBOOLEAN) {
+ *(setting_vars[i]) = lua_toboolean(L, -1);
+ }
+ lua_pop(L, 1);
+ // stack now contains: -1 => table
}
-
- return last_i;
}
-//return 0 if match, 1 if not
-//TODO only supports one wildcard per entry
-int wild_cmp(char *wild, char *literal){
- int i;
-
- while(*wild != '\0'){
- //traverse until wildcard
- if(*wild != '*'){
- if(*wild != *literal) return 1;
- wild++;
- literal++;
- }
-
- //found wildcard, find the end of both names and comapre from the back
- else{
- i = 0;
- wild++;
- while(*wild != '\0'){
- i++;
- wild++;
- }
- while(*literal != '\0'){
- literal++;
- }
-
- while(i > 0){
- wild--;
- literal--;
- if(*wild != *literal) return 1;
- i--;
+int get_group_count(lua_State *L) {
+ int output = 0;
+
+ // stack now contains: -1 => table
+ lua_pushnil(L);
+ // stack now contains: -1 => nil; -2 => table
+ while (lua_next(L, -2)) {
+ // stack now contains: -1 => value; -2 => key; -3 => table
+ // copy the key so that lua_tostring does not modify the original
+ lua_pushvalue(L, -2);
+ // stack now contains: -1 => key; -2 => value; -3 => key; -4 => table
+ if(lua_type(L, -1) == LUA_TNUMBER && lua_type(L, -2) == LUA_TTABLE) {
+ lua_pushstring(L, "name");
+ // stack now contains: -1 => "name"; -2 => key; -3 => value; -4 => key; -5 => table
+ lua_gettable(L, -3);
+ // stack now contains: -1 => name; -2 => key; -3 => value; -4 => key; -5 => table
+ if(lua_type(L, -1) == LUA_TSTRING) {
+ // check that the Entries table for this group is not empty
+ lua_pushstring(L, "Entries");
+ // stack now contains: -1 => "Entries"; -2 => name; -3 => key; -4 => value; -5 => key; -6 => table
+ lua_gettable(L, -4);
+ // stack now contains: -1 => Entries; -2 => name; -3 => key; -4 => value; -5 => key; -6 => table
+ if(lua_type(L, -1) == LUA_TTABLE && get_entry_count(L) > 0)
+ ++output;
+ lua_pop(L, 1);
+ // stack now contains: -1 => name; -2 => key; -3 => value; -4 => key; -5 => table
}
-
- return 0;
+ lua_pop(L, 1);
+ // stack now contains: -1 => key; -2 => value; -3 => key; -4 => table
}
+ lua_pop(L, 2);
+ // stack now contains: -1 => key; -2 => table
}
+ // stack now contains: -1 => table (when lua_next returns 0 it pops the key
+ // but does not push anything.)
- return 0;
+ return output;
}
-
-char *strip_quotes(char *str){
- char *stripped_str = malloc(sizeof(char) * BUF_LEN);
-
- if(str[0] == '"'){
- stripped_str = &str[1];
- stripped_str[strlen(stripped_str) - 1] = '\0';
- return stripped_str;
+int get_entry_count(lua_State *L) {
+ int output = 0;
+
+ // stack now contains: -1 => table
+ lua_pushnil(L);
+ // stack now contains: -1 => nil; -2 => table
+ while (lua_next(L, -2)) {
+ // stack now contains: -1 => value; -2 => key; -3 => table
+ // copy the key so that lua_tostring does not modify the original
+ lua_pushvalue(L, -2);
+ // stack now contains: -1 => key; -2 => value; -3 => key; -4 => table
+ if(lua_type(L, -1) == LUA_TNUMBER && lua_type(L, -2) == LUA_TTABLE) {
+ // check that the entry has a valid name
+ lua_pushstring(L, "name");
+ // stack now contains: -1 => "name"; -2 => key; -3 => value; -4 => key; -5 => table
+ lua_gettable(L, -3);
+ // stack now contains: -1 => name; -2 => key; -3 => value; -4 => key; -5 => table
+ if(lua_type(L, -1) == LUA_TSTRING) ++output;
+ lua_pop(L, 1);
+ // stack now contains: -1 => key; -2 => value; -3 => key; -4 => table
+ }
+ lua_pop(L, 2);
+ // stack now contains: -1 => key; -2 => table
}
+ // stack now contains: -1 => table (when lua_next returns 0 it pops the key
+ // but does not push anything.)
- return str;
-}
-
-void error_mes(int ln, char *message){
-
- assert(message != NULL);
-
- printf("Configuration File Error:\nOn line %d: %s\n\n", ln, message);
-
- return;
+ return output;
}
-//TODO add support for "addR" recursive adding (still needs work...)
-//TODO add support for "alias" option
-//TODO add support for "hide" option
-void check_line(char *buffer, char **options, int ln){
- char *delims = " \t\n";
- char *tok = strtok(buffer, delims);
- char args[MAX_ARGS][BUF_LEN];
- GROUP **g;
- ENTRY **e;
- char *tok_p;
- char *arg_p;
- int g_count;
- int e_count;
- int search_res;
- int i, j;
- char *error_p; //helper for complex error messages
-
- //ensure line is not blank or commented out
- if(tok != NULL && tok[0] != '#' && tok[0] != '\0'){
- //initialize args to 0
- for(i = 0; i < MAX_ARGS; i++){
- args[i][0] = '\0';
- }
-
- i = 0;
- //record all arguments in the line
- while(tok != NULL){
- if(i >= MAX_ARGS){
- error_mes(ln, "Too many arguments");
- return;
- }
- strcpy(args[i], tok);
- //handle if an argument has spaces and is wrapped in quotes
- if(tok[0] == '"'){
- arg_p = &args[i][0];
- tok_p = &tok[1];
-
- while(*tok_p != '"'){
- switch(*tok_p){
-
-
- case '\0':
- tok = strtok(NULL, delims);
- tok_p = &tok[0];
- *arg_p = ' ';
- arg_p++;
- break;
-
- case '\\':
- tok_p++;
-
- default:
- *arg_p = *tok_p;
- tok_p++;
- arg_p++;
-
- }
+void add_groups(lua_State *L, GROUP ***g) {
+ const char *group_name;
+ int group_table_stack_index; // index of Groups.TABLE_NAME
+ int entry_table_stack_index; // index of Groups.TABLE_NAME.Entries
+ int entry_count;
+ char sort_cmd_lua[BUF_LEN]; // used to store the lua call to table.sort
+ int i = 1; // index in lua table
+ int count = 0; // index in C struct
+
+ // stack now contains: -1 => table
+ lua_pushnil(L);
+ // stack now contains: -1 => nil; -2 => table
+ while (lua_next(L, -2)) {
+ // stack now contains: -1 => value; -2 => key; -3 => table
+ // copy the key so that lua_tostring does not modify the original
+ lua_pushvalue(L, -2);
+ // stack now contains: -1 => key; -2 => value; -3 => key; -4 => table
+ if(lua_type(L, -1) == LUA_TNUMBER && lua_type(L, -2) == LUA_TTABLE) {
+ lua_pushstring(L, "name");
+ // stack now contains: -1 => "name"; -2 => key; -3 => value; -4 => key; -5 => table
+ lua_gettable(L, -3);
+ // stack now contains: -1 => name; -2 => key; -3 => value; -4 => key; -5 => table
+ group_name = lua_tostring(L, -1);
+ lua_pop(L, 1);
+ // stack now contains: -1 => key; -2 => value; -3 => key; -4 => table
+ if(group_name != NULL) {
+ // push the Entries table on the stack (to get entry information)
+ lua_pushstring(L, "Entries");
+ // stack now contains: -1 => "Entries"; -2 => key; -3 => value; -4 => key; -5 => table
+ lua_gettable(L, -3);
+ // stack now contains: -1 => Entries; -2 => key; -3 => value; -4 => key; -5 => table
+ if(lua_type(L, -1) != LUA_TTABLE) {
+ printf("Error in config: in group '%s': 'Entries' should be Table, is actually %s\n", group_name, lua_typename(L, lua_type(L, -1)));
+ exit(1);
}
- *arg_p = '\0';
-
- }
-
- tok = strtok(NULL, delims);
- i++;
- }
-
- //optimally check which option was specified
- search_res = check_option(args[0], options);
-
- switch(search_res){
-
- case 0: //add
- //add entry(ies) to a group: first arg is the file(s), second arg is the group to add to
- //TODO add sorting functionality
- handle_fname(args[1], args[2], 0, 0, NULL, ln);
- break;
-
- case 1: //addF
- //force add entry to a group: first arg is the file(s), second arg is the group to add to
- handle_fname(args[1], args[2], 0, 1, NULL, ln);
- break;
-
- case 2: //addGroup
- //create a new group
- group_add(strip_quotes(args[1]), NULL);
- break;
+ entry_count = get_entry_count(L);
- case 3: //addName
- //add entry to a group: first arg is the name, second arg is the file, and third arg is the group to add to
- handle_fname(args[2], args[3], 0, 0, args[1], ln);
- break;
-
- case 4: //addNameF
- //same as addName, but with force on
- handle_fname(args[2], args[3], 0, 1, args[1], ln);
- break;
-
- case 5: //addR
- //recursively add: that is, also search directories in the given path
- //NOTE: experimental
- handle_fname(args[1], args[2], 1, 0, NULL, ln);
- break;
-
- case 6: //autoAlias
- if(!(strcmp(args[1], "on"))) hr = true;
- else if(!(strcmp(args[1], "off"))) hr = false;
- break;
-
- case 7: //foldCase (case insensitive)
- if(!(strcmp(args[1], "on"))) fold_case = true;
- else if(!(strcmp(args[1], "off"))) fold_case = false;
- break;
-
- //TODO consider having this call handle_fname instead so that '*' can be used
- case 8: //hide
- case 9: //hideFile
- //args[2] is referring to a group
- g = get_groups();
- g_count = get_gcount();
-
- //look for matching existing group
- for(i = 0; i < g_count; i++){
- if(!(strcmp(get_gname(g[i]), args[2]))) break;
+ // check that the group has at least 1 entry
+ if(entry_count <= 0) {
+ printf("Skipping empty group '%s'\n", group_name);
+ lua_pop(L, 1);
+ // stack now contains: -1 => key; -2 => value; -3 => key; -4 => table
}
+ else {
+ (*g)[count] = create_group(group_name, entry_count);
- if(i < g_count){
- e_count = get_ecount(g[i]);
- e = get_entries(get_ghead(g[i]), e_count);
-
- for(j = 0; j < e_count; j++){
- if(!strcmp((search_res == 8 ? get_ename(e[j]) : get_epath(e[j])), strip_quotes(args[1]))) break;
+ // sort the entries if necessary
+ if(sort) {
+ sprintf(sort_cmd_lua, "table.sort(Groups[%d].Entries, function(a, b) return a.name < b.name end)", i);
+ luaL_dostring(L, sort_cmd_lua);
}
- if(j < e_count){
- set_hide(e[j], true);
- set_ecount(g[i], get_ecount(g[i])-1);
+ // add entries to this group
+ add_entries(L, (*g)[count]);
+ lua_pop(L, 1);
+ // stack now contains: -1 => key; -2 => value; -3 => key; -4 => table
+
+ // set the launcher, if applicable
+ lua_pushstring(L, "Launcher");
+ // stack now contains: -1 => "Launcher"; -2 => key; -3 => value; -4 => key; -5 => table
+ lua_gettable(L, -3);
+ // stack now contains: -1 => Launcher; -2 => key; -3 => value; -4 => key; -5 => table
+ if(lua_type(L, -1) == LUA_TSTRING) {
+ set_gprog((*g)[count], lua_tostring(L, -1));
}
- else{
- error_p = malloc(sizeof(char) * 1024);
- sprintf(error_p, "Entry \"%s\" does not exist", args[1]);
- error_mes(ln, error_p);
- free(error_p);
+ lua_pop(L, 1);
+ // stack now contains: -1 => key; -2 => value; -3 => key; -4 => table
+
+ // set the launcher flags, if applicable
+ lua_pushstring(L, "Flags");
+ // stack now contains: -1 => "Flags"; -2 => key; -3 => value; -4 => key; -5 => table
+ lua_gettable(L, -3);
+ // stack now contains: -1 => Flags; -2 => key; -3 => value; -4 => key; -5 => table
+ if(lua_type(L, -1) == LUA_TSTRING) {
+ set_gflags((*g)[count], lua_tostring(L, -1));
}
- }
+ lua_pop(L, 1);
+ // stack now contains: -1 => key; -2 => value; -3 => key; -4 => table
- else{
- error_p = malloc(sizeof(char) * 1024);
- sprintf(error_p, "Group \"%s\" does not exist", args[2]);
- error_mes(ln, error_p);
- free(error_p);
+ ++count;
}
- break;
-
- case 10: //setFlags
- //args[1] is referring to a group
- g = get_groups();
- g_count = get_gcount();
-
- //look for matching existing group
- for(i = 0; i < g_count; i++){
- if(!(strcmp(get_gname(g[i]), args[1]))) break;
- }
-
- //set a group's launcher flags (like ./program -f file for fullscreen)
- //assert that a matching group was found
- if(i < g_count) set_gflags(g[i], strip_quotes(args[2]));
- else{
- error_p = malloc(sizeof(char) * 1024);
- sprintf(error_p, "Group \"%s\" does not exist", args[1]);
- error_mes(ln, error_p);
- free(error_p);
- }
- break;
-
- case 11: //setLauncher
- case 12: //setLauncherRaw
- //args[1] is referring to a group
- g = get_groups();
- g_count = get_gcount();
-
- //look for matching existing group
- for(i = 0; i < g_count; i++){
- if(!(strcmp(get_gname(g[i]), args[1]))) break;
- }
-
- //set a group's launcher (this requires pulling down the existing groups and finding the one that args[1] mentions)
- //assert that a matching group was found
- if(i < g_count){
- set_gprog(g[i], strip_quotes(args[2]));
- if(search_res == 12) set_gquotes(g[i], false); //FIXME don't forget to change this line if adding more options!!!
- }
- else{
- error_p = malloc(sizeof(char) * 1024);
- sprintf(error_p, "Group \"%s\" does not exist", args[1]);
- error_mes(ln, error_p);
- free(error_p);
- }
- break;
-
- case 13: //sort
- if(!(strcmp(args[1], "on"))) sort = true;
- else if(!(strcmp(args[1], "off"))) sort = false;
- break;
-
- default:
- error_p = malloc(sizeof(char) * 1024);
- sprintf(error_p, "Unknown config option \"%s\"", args[0]);
- error_mes(ln, error_p);
- free(error_p);
-
+ }
}
-
+ lua_pop(L, 2);
+ // stack now contains: -1 => key; -2 => table
+ ++i;
}
-
- return;
+ // stack now contains: -1 => table (when lua_next returns 0 it pops the key
+ // but does not push anything.)
+ // Pop table
+ lua_pop(L, 1);
+ // Stack is now the same as it was on entry to this function
}
-int check_option(char *arg, char **options){
- int min = 0;
- int max = OPTION_CNT-1;
- int hover;
- int comp_res;
-
- while(max - min > 1){
- hover = min + (max-min)/2;
- comp_res = strcmp(arg, options[hover]);
-
- if(comp_res > 0) min = hover;
- else if(comp_res < 0) max = hover;
- else return hover;
+void add_entries(lua_State *L, GROUP *g) {
+ const char *entry_name;
+ const char *entry_path;
+ int entry_table_stack_index;
+ int i = 1; // index in lua table
+ int count = 0; // index in C struct
+
+ // stack now contains: -1 => table
+ lua_pushnil(L);
+ // stack now contains: -1 => nil; -2 => table
+ while (lua_next(L, -2)) {
+ // stack now contains: -1 => value; -2 => key; -3 => table
+ // copy the key so that lua_tostring does not modify the original
+ lua_pushvalue(L, -2);
+ // stack now contains: -1 => key; -2 => value; -3 => key; -4 => table
+ if(lua_type(L, -1) == LUA_TNUMBER && lua_type(L, -2) == LUA_TTABLE) {
+ // check that the entry has a valid name
+ lua_pushstring(L, "name");
+ // stack now contains: -1 => "name"; -2 => key; -3 => value; -4 => key; -5 => table
+ lua_gettable(L, -3);
+ // stack now contains: -1 => name; -2 => key; -3 => value; -4 => key; -5 => table
+ entry_name = lua_tostring(L, -1);
+ lua_pop(L, 1);
+ // stack now contains: -1 => key; -2 => value; -3 => key; -4 => table
+
+ if(entry_name != NULL) {
+ // get this entry's path, if applicable
+ lua_pushstring(L, "path");
+ // stack now contains: -1 => "path"; -2 => key; -3 => value; -4 => key; -5 => table
+ lua_gettable(L, -3);
+ // stack now contains: -1 => path; -2 => key; -3 => value; -4 => key; -5 => table
+ if(lua_type(L, -1) == LUA_TSTRING) entry_path = lua_tostring(L, -1);
+ else entry_path = entry_name;
+ lua_pop(L, 1);
+ // stack now contains: -1 => key; -2 => value; -3 => key; -4 => table
+
+ set_gentry(g, count, create_entry(entry_name, entry_path, true));
+ ++count;
+ }
+ }
+ lua_pop(L, 2);
+ // stack now contains: -1 => key; -2 => table
}
-
- if(max == OPTION_CNT-1 && strcmp(arg, options[max]) == 0) return max;
- else if(min == 0 && strcmp(arg, options[min]) == 0) return min;
-
- return -1;
+ // stack now contains: -1 => table (when lua_next returns 0 it pops the key
}
+void stack_debug(lua_State *L) {
+ int i;
-char *autoAlias(char *path){
- char *hr_name = malloc(sizeof(char) * BUF_LEN);
- char *p = hr_name;
- char *rpath; //necessary so as not to touch the actual path
- char *last_dot = NULL; //used to trim the file extension (if there is one)
- bool stop = false; //stop when you don't want to add a series of chars to the output
-
- //get to the relative path name
- rpath = strrchr(path, sep);
- if(rpath == NULL) rpath = path;
- else rpath++;
-
- while(*rpath != '\0'){
- switch(*rpath){
- case '(':
- stop = true;
- break;
-
- case ')':
- stop = false;
- break;
-
- case '-':
- case '_':
- if(*(p-1) != ' ' && !stop){
- *p = ' ';
- *p++;
- }
- break;
+ printf("DEBUGGING STACK:\n");
+ for(i = 1; i <= lua_gettop(L); ++i) {
+ printf("\t%d - %s", i, lua_typename(L, lua_type(L, i)));
- case ' ':
- if(*(p-1) != ' ' && !stop){
- *p = *rpath;
- *p++;
- }
+ switch(lua_type(L, i)) {
+ case LUA_TSTRING:
+ printf(" - %s\n", lua_tostring(L, i));
break;
-
- case '.':
- last_dot = p;
+
+ //case LUA_TTABLE:
+ // printf("\n");
+ // table_debug(L, 2);
+ // break;
default:
- if(!stop){
- *p = *rpath;
- *p++;
- }
+ printf("\n");
}
- *rpath++;
}
-
- //close the name
- if(last_dot != NULL) *last_dot = '\0';
- else if(*path == '"') *(p-1) = '\0'; //close early to avoid including closing quote
- else *p = '\0';
-
- return hr_name;
}
+// FIXME WIP debugging function
+void table_debug(lua_State *L, int print_depth) {
+ int i;
-
+ // stack now contains: -1 => table
+ lua_pushnil(L);
+ // stack now contains: -1 => nil; -2 => table
+ while (lua_next(L, -2)) {
+ // stack now contains: -1 => value; -2 => key; -3 => table
+ // copy the key so that lua_tostring does not modify the original
+ lua_pushvalue(L, -2);
+ // stack now contains: -1 => key; -2 => value; -3 => key; -4 => table
+ const char *key = lua_tostring(L, -1);
+ const char *value = lua_typename(L, lua_type(L, -2));
+ for(i = 0; i < print_depth; ++i) {
+ printf("\t");
+ }
+ printf("%s => %s", key, value);
+ if(lua_type(L, -2) == LUA_TSTRING) {
+ printf(" - %s", lua_tostring(L, -2));
+ }
+ printf("\n");
+ // pop value + copy of key, leaving original key
+ lua_pop(L, 2);
+ // stack now contains: -1 => key; -2 => table
+ }
+ // stack now contains: -1 => table (when lua_next returns 0 it pops the key
+ // but does not push anything.)
+ // Pop table
+ lua_pop(L, 1);
+ // Stack is now the same as it was on entry to this function
+}