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#include <assert.h>
#include <dirent.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include "entry.h"
#include "group.h"
#define BUF_LEN 1024
typedef struct entry{
char name[BUF_LEN];
char path[BUF_LEN];
bool path_force;
struct entry *next;
} ENTRY;
ENTRY *create_entry(char *new_name, char *new_path, bool force);
void entry_rm(ENTRY *e, ENTRY *prev);
void clear_entries(ENTRY *head);
ENTRY *entry_add_last(ENTRY *tail, ENTRY *add);
int entry_add_sorted(ENTRY *head, ENTRY *tail, ENTRY *add);
ENTRY **get_entries(ENTRY *head, int count);
char *get_ename(ENTRY *e);
char *get_epath(ENTRY *e);
bool get_eforce(ENTRY *e);
void entry_debug(ENTRY *trav);
ENTRY *create_entry(char *new_name, char *new_path, bool force){
ENTRY *new;
new = malloc(sizeof(ENTRY));
strcpy(new->name, new_name);
strcpy(new->path, new_path);
new->path_force = force;
new->next = NULL;
return new;
}
void entry_rm(ENTRY *e, ENTRY *prev){
assert(e != NULL);
if(prev != NULL) prev->next = e->next; //maintain linked structure
free(e);
}
void clear_entries(ENTRY *head){
ENTRY *temp;
while(head != NULL){
temp = head;
head = head->next;
free(temp);
}
return;
}
//TODO consider joining entry_add_last and entry_add_sorted
ENTRY *entry_add_last(ENTRY *tail, ENTRY *add){
assert(add != NULL);
if(tail == NULL) tail = add;
else{
tail->next = add;
tail = add;
}
return tail;
}
//returns 0 if in the middle, 1 if new head, 2 if new tail, or 3 if both new head and tail
//TODO this is kind of a stupid way of handling things
int entry_add_sorted(ENTRY *head, ENTRY *tail, ENTRY *add){
assert(add != NULL);
ENTRY *ahead;
//Empty group (no need to sort)
if(head == NULL) return 3;
//add is the new tail
if(strcmp(tail->name, add->name) <= 0){
tail->next = add;
return 2;
}
//add is the new head
if(strcmp(add->name, head->name) <= 0){
add->next = head;
return 1;
}
ahead = head->next;
while(ahead != NULL){
if(strcmp(head->name, add->name) <= 0 && strcmp(add->name, ahead->name) <= 0) break;
head = head->next;
ahead = ahead->next;
}
head->next = add;
add->next = ahead;
return 0;
}
ENTRY **get_entries(ENTRY *head, int count){
ENTRY **arr = malloc(sizeof(ENTRY *) * count);
ENTRY *trav = head;
int i;
for(i = 0; i < count; i++){
arr[i] = trav;
trav = trav->next;
}
return arr;
}
char *get_ename(ENTRY *e){
assert(e != NULL);
return e->name;
}
char *get_epath(ENTRY *e){
assert(e != NULL);
return e->path;
}
bool get_eforce(ENTRY *e){
assert(e != NULL);
return e->path_force;
}
void entry_debug(ENTRY *trav){
while(trav != NULL){
printf("%s, \n", trav->name);
trav = trav->next;
}
return;
}
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